A focuser was doing a fantasy interaction and came to a room. The guide asked if the focuser wanted to enter the room.
No.
The focuser did not know what was in the room, yet the focuser did not want to go in the room. In the logic of fantasy interactions, the room is some complicated thought/feeling, and going into the room means finding out information about the complicated thought/feeling.
The focuser could know – when asked – that there was something dangerous or unpleasant about the information in the thought/feeling, even though the focuser otherwise knew nothing about this thought/feeling.
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